

Many of their soldiers focus on hitting fast, instead of hard. Sarranids are the fastest & most maneuverable faction besides the Khergits. Sarranids: Agile, and clad in brightly colored armour, the Sarranids seem irregular with their forces, but they are effective. Their infantry is average, but worth having to protect your archers better and to protect castles.( Turk/Slav/Rus C. Vaegirs: Lighter (heavy)cavalry than the Swadians, but they make up for it with their second-to-none bowmen. Lancers serve as shock troops, mounted or on foot, while all the rest of their soldiers serve as the overwhelming horde of lightly armoured, mounted, swordsmen/javelin-men/bowmen.( Mongol/Golden Horde C. At least half of them will have a bow, and they will know well how to use them, especially while on the back of one of their multitudes of steppe ponies & warhorses. Khergits: This pack of wolves is hungry for your footmen. Their infantry have similar traits, and their peasant archers, that will be best utilized defending your castle, can fight off the enemy well enough once they become professional.


Swadians: Well armoured and overall offensive, Swadian Knights are the hardest to train, and heaviest cavalry in the game. Archers have been buffed, and their veterans(archers) won't disappoint you anymore.( Scandinavian/Viking, C.9th-14th century) Highly offensive infantry from Warrior up, and 1st to 3rd tier infantry are spear & javelin men. Nords: These guys are the biggest damage-dealers when it comes to foot combat. Mercenaries: Relatively easy to train, supplementary forces, who can deliver a reliable backbone for your first army.( European theme, C.12th-14th century) So, time for a breakdown of the factions: One thing: You're going to see plenty of throwing weapons, which was actually very accurate/true in medieval warfare. This tree is only compatible with the basic versions of Floris' Mod Pack, 2.0, and 1.0. No troops have been added to the game, but all faction troops, mercenaries, and some bandits, have been modified with the intention of retaining balance within the factions, and making them much more interesting and varied in their equipment. Optional troop tree for the basic version of the mod, it's especially good if you don't want to deal with the extended version, but still want fresh opponents and allies.

This has been changed from "Calradia Reformed", to something that actually works properly, this is basically the same thing, but it's for Floris' Mod Pack(By monnikje).
